if you’ve ever dabbled in game-making you might feel some degree of frustration looking at successful games like WorldBox or Vampire Survivors ie. “that’s so simple! i make prototypes with gameplay like that all the time! i could’ve made that!” and i take solace in knowing that some people probably feel that exact way about Cookie Clicker
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the-lamb-who-likes-things said:
worldbox is fuckin sick tho
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